Uniform: Solid matching White, Black, OD Green, Grey tops and bottoms, Solid color flight suits/coveralls of the same color, and/or "Trooper" armor of all colors. Imperials in Plastoid (Helmet and front and back Chest required) gain SELF-REVIVE.
examples: Mud Trooper, Stormtrooper, Sandtrooper, Scout trooper, Death Trooper, ect…
NO EARTH CAMOUFLAGE PATTERNS
Solid color Vests, belt rigs, chest rigs.
REBELS
Uniform: Non-matching Earth tones top and bottoms, Star Wars Rebel attire, orange jumpsuit (pilots), Wookiee (gain RESILIENT), and ATACS FG
NO EARTH CAMOUFLAGE PATTERNS except ATACS FG
Solid color vests, belt rigs, chest rigs.
UNAFFILIATED
Players that fall outside the Imperial or Rebel uniform requirements. Galactic denizens, Mandalorians, mercenaries, bounty hunters, and outlaws. These players must carve their own path through the Galaxy.
Fate's Grasp will be the first Continuous LARP where we are implementing the Unaffiliated player. This isn't really a faction as much as it is what we call our independent players that do not have loyalty to either of two the armies. They do not have reliable income, and must find work from the various NPC shop owners, citizens, or guilds. These players will respawn at a Bacta Clinic and must pay credits to do so.
*Durring the Battlefont Series events these players will be divided up before each round to fight alongside the Imperial or the Rebel forces.
Sub-Factions
Several Sub-Factions exist, gaining favor and ultimately affiliation with these Sub-Factions can grant your character additional opportunities or special perks that can help them in-game, but it can also close doors with rivals, or even paint a target on your back.
NOTE: The affilation with these Sub-Factions is granted solely on your actions, and through your actions you may also lose affiliation!
KNOWN Sub-Factions operating on Mauston III: -Hutt Cartel -Pyke Syndicate -Bouny Hunter's Guild -Mercenaries Guild -Clan Vorpan (Mandalorian exclusive)