Planetary Garrison Events
Planetary Garrison events bring the Galactic Civil War to a focused, local stage. These are shorter-duration experiences—typically one to two days—run by local crews. While they may not feature every advanced system of a full Galactic Civil War event (such as the player economy, upgrades, or the Bounty Hunters Guild), they provide an entry point into the setting and help players learn the flow of continuous roleplay and the GCW combat system.
At a Garrison, control of a settlement or outpost is contested. Imperial forces, Rebel cells, and unaffiliated groups all maneuver for influence—sometimes defending, sometimes pressing the attack. Civilians and mercenaries navigate the shifting lines of power, surviving by making deals, taking risks, or throwing in with a side.
These events emphasize:
At a Garrison, control of a settlement or outpost is contested. Imperial forces, Rebel cells, and unaffiliated groups all maneuver for influence—sometimes defending, sometimes pressing the attack. Civilians and mercenaries navigate the shifting lines of power, surviving by making deals, taking risks, or throwing in with a side.
These events emphasize:
- Immersive Storytelling: A living settlement under constant tension and shifting control.
- Mission-Driven Play: Raids, defenses, espionage, sabotage, and survival tasks with real consequences.
- Personal Stakes: Smaller scale means every action can tip the balance.