Chain-Code Card
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Credits
Earn credits by completing missions and tasks during the event, some factions may have sign up bonuses when you pre-order your tickets, so be mindful when selecting your faction!
Only use official credits—do not make or alter your own. Stealing credits will result in a ban from this and future events.
Credits come as ingots in four values:
At event end, turn in unspent credits with your chain-code card. These will carry over to your next event.
Only use official credits—do not make or alter your own. Stealing credits will result in a ban from this and future events.
Credits come as ingots in four values:
- Copper: 10 credits
- Silver: 50 credits
- Gold: 100 credits
- Ebony: 500 credits
At event end, turn in unspent credits with your chain-code card. These will carry over to your next event.
Character Upgrades
Modified Power Pack– Imperial Pricing: 1500 credits, Non-Imperials:???? (Black Market Pricing and Availability).
HEAT ITEM: Only Imperial, Perla Corporation personnel, and Active Bounty Hunters Guild Members can carry openly without fear of gaining HEAT.
HEAT ITEM: Only Imperial, Perla Corporation personnel, and Active Bounty Hunters Guild Members can carry openly without fear of gaining HEAT.
- Select one short-style mid-cap magazine, it will be marked with orange highly-visible tape at its base, marking must be visible while seated in the blaster to qualify as Modified Power Pack.
- While seated in a blaster firing under 1.5j, the Modified Power Pack allows controlled bursts (2-8 bbs), 20ft minimum engagement distance.
- Assault Class Characters, Utility Droids, and Ammo Companions may reload the modified power pack in-field
- Ammo counts toward your ammo carry limit.
Bacta Vial Capacity – Carry more BVs:
- 2nd slot: 150 credits
- 3rd slot: 300 credits
- 4th slot: 600 credits
- 5th slot: 1,200 credits
Player Companion – 750 credits to specialize or re-specialize, During event check-in only.
- Must be realistic, themed and easily visible to others.
- One specialization at a time and must feasibly be able to do the specialization.
- Max one active companion.
- Limited pre-made companions: 1,500 credits.
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Specializations:
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Riot/Energy Shield – 2,000 credits
Utility Slot Capacity – Carry more Utility Items (outlined in Weaponry & Classes):
Hero Class – Starting cost 10,000 credits (Only purchasable during Event Check-out):
- Must meet size limits in combat rules.
Utility Slot Capacity – Carry more Utility Items (outlined in Weaponry & Classes):
- 2nd slot: 150 credits
- 3rd slot: 300 credits
- 4th slot: 600 credits
- 5th slot: 1,200 credits
Hero Class – Starting cost 10,000 credits (Only purchasable during Event Check-out):
- Unlock an extra class of your choice, your main class gains its prestige perk.
- Cost doubles each time you unlock another class.
- Hero characters also get:
- Profile & photo on GCW website
- GCW trading card at next event