GALACTIC CIVIL WAR

Chain-Code Card

  • Issued at registration and linked to you as a player regardless of what character or faction you are have registered to play as.
  • Required for all upgrade purchases. Upgrades are permanent. Across any and all characters.
  • Keep your card with you at all times.
  • You should only play as one character per event unless you have prior permission from admins.
At the end of the event, turn in your card and credits. Your upgrades and credits will be saved to your chain-code, carrying over to your next Galactic Civil War event.
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Credits

Earn credits by completing missions and tasks during the event, some factions may have sign up bonuses when you pre-order your tickets, so be mindful when selecting your faction!

Only use official credits—do not make or alter your own. Stealing credits will result in a ban from this and future events.
Credits come as ingots in four values:
  • Copper: 10 credits
  • Silver: 50 credits
  • Gold: 100 credits
  • Ebony: 500 credits
Spend credits on real gear, ammo, clothing, patches, armor, airsoft blasters, snacks, drinks, bets, upgrades, or bribes.
At event end, turn in unspent credits with your chain-code card. These will carry over to your next event.

Character Upgrades

​​Modified Power Pack– Imperial Pricing: 1500 credits,  Non-Imperials:???? (Black Market Pricing and Availability).
HEAT ITEM: Only Imperial, Perla Corporation personnel, and Active Bounty Hunters Guild Members can carry openly without fear of gaining HEAT.
  • Select one short-style mid-cap magazine, it will be marked with orange highly-visible tape at its base, marking must be visible while seated in the blaster to qualify as Modified Power Pack.
  • While seated in a blaster firing under 1.5j, the Modified Power Pack allows controlled bursts (2-8 bbs), 20ft minimum engagement distance. 
  • Assault Class Characters, Utility Droids, and Ammo Companions may reload the modified power pack in-field
  • Ammo counts toward your ammo carry limit.​
Bacta Vial Capacity – Carry more BVs:
  • 2nd slot: 150 credits
  • 3rd slot: 300 credits
  • 4th slot: 600 credits
  • 5th slot: 1,200 credits
Player Companion – 750 credits to specialize or re-specialize, During event check-in only.
  • Must be realistic, themed and easily visible to others.
  • One specialization at a time and must feasibly be able to do the specialization.
  • Max one active companion.
  • Limited pre-made companions: 1,500 credits.
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Specializations: 
  • Medical: May use the owner's bacta vials to revive other players, or can apply owner's full bacta vial after being WOUNDED for 2 minutes to SELF-REVIVE.  Unlocks an additional bacta vial slot and gain a bacta vial.
  • Slicing: May slice terminals/hackable objects
  • Repair: Can repair droids, Juggernauts, Capture Points and Vehicles.
  • Ammo: Gain 1000 additional ammo carrying capacity and can reload magazines / drums (yours and others) anywhere on the AO. 
  • Explosives: May arm Thermal Charges, may self-destruct while WOUNDED by using a Thermal Detonator. Gain an additional Utility slot while you have an Explosives Companion.
  • Scout: Player may control a Drone (see field safety for specific requirements)
Riot/Energy Shield – 2,000 credits
  • Must meet size limits in combat rules.

Utility Slot Capacity – Carry more Utility Items (outlined in Weaponry & Classes):
  • 2nd slot: 150 credits
  • 3rd slot: 300 credits
  • 4th slot: 600 credits
  • 5th slot: 1,200 credits

Hero Class – Starting cost 10,000 credits (Only purchasable during Event Check-out):​
  • Unlock an extra class of your choice, your main class gains its prestige perk.
  • Cost doubles each time you unlock another class.
  • Hero characters also get:
    • Profile & photo on GCW website
    • GCW trading card at next event​​
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  • Main Page
  • Ruleset
    • Story LARP Events
    • Planetary Garrison Events
    • Factions & Costuming
    • Combat
    • Chain-code, Credits & Character Upgrades
    • Weaponry & Classes
    • Skirmesh System
    • Nightplay & Camping
    • Props
    • Safety >
      • Safety-Action Sports Wisconsin
      • Safety- 878
      • Saftey- The Rock Airsoft
  • Upcoming Events
  • Resource Links
    • Non Player Characters
    • Hero Characters
    • Media
    • Past Events
  • Main Page
  • Ruleset
    • Story LARP Events
    • Planetary Garrison Events
    • Factions & Costuming
    • Combat
    • Chain-code, Credits & Character Upgrades
    • Weaponry & Classes
    • Skirmesh System
    • Nightplay & Camping
    • Props
    • Safety >
      • Safety-Action Sports Wisconsin
      • Safety- 878
      • Saftey- The Rock Airsoft
  • Upcoming Events
  • Resource Links
    • Non Player Characters
    • Hero Characters
    • Media
    • Past Events